Elder Swamp Thing
Hello Gamers Elder Swamp Thing will be available in the Update 5.4
New Gold Character (Metahuman)
Passive 1 – DISRUPTIVE SPORE (Level 7)
Successful Specials used by Swamp Thing Elder apply a Disruptive spore on the opponent for a short period of time, after which it explodes dealing damage. Spore damage increases with each negative effect on the opponent and Specials performed by Justice League Dark teammates.
- +500% of Swamp Thing’s Attack stat as spore Damage
- +40% spore damage for each unique negative effect on the opponent and for successful special
performed by Justice League Dark teammates. Stack up to 6 times. - 20 seconds spore duration, when the maximum number of damage stacks is reached duration reduced to 5 seconds
PASSIVE 2 – INNER GROWTH (Level 7)
Upon spore exploding, Swamp Thing Elder heals himself and his teammates based on the
damage dealt.
- 80% of spore damage converts to healing for Swamp Thing and teammates
PASSIVE 3 – GREEN RESONANCE (Level 7)
On tag-in Swamp Thing Elder gives himself and Justice League Dark teammates a temporary
damage boost and an Absorption shield
- +100% Justice League Dark team’s Damage for 20 seconds
- Justice League Dark team Shield (35% of Swamp Thing Elder Max health.)
SPECIAL 1 (Level 80)
The Swamp Thing Elder grabs the opponent and crushes them with sharp spikes
- 8135 Damage
- Unblockable
SPECIAL 2 VINE SNARE (Level 80)
Swamp Thing Elder releases tenacious vines and knocks down the opponent.
- 12203 Damage
SPECIAL 3 – BAD SEEDS (Level 80)
Swamp Thing Elder throws poisonous spikes at the opponent
- 7322 Damage
- 29286 DoT Damage
SUPERMOVE – GREEN KINGDOM
An underground beatdown
- 25224 Damage
- 50% Damage for the duration of the battle
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