Injustice 2 Mobile ZATANNA

Injustice 2 Mobile ZATANNA

Hello Gamers Injustice 2 Mobile Zatanna will be available in the Update 5.3

New Legendary Character (Arcane)

Zatanna is a strong mage and power manipulator. Her successful attacks inflict debuffs on opponents, preventing them from using power. She can also steal the opponent’s power and increase her team’s damage. Zatanna deals increased percentage damage to burning enemies.

Justice League Dark teammates

Passive 1

  • 65% Chance to increase active opponent’s cheapest Special power cost by 1 power bar.
  • +8% Damage from basic attacks reflecting back for each opponent’s absent power bar.
  • -12% Critical Attack Resistance for each accumulated opponent’s power bar.
  • -15% Opponent’s Defense on Power drain.
  • -25% Opponent’s power generation after accumulating 8 Power bars.

Max 3 stacks per each buff

Passive 2

  • 100% chance to steal opponent’s 1 Power bar with applying debuff.
  • +85% team’s damage for each stolen power bar. Stacks up to 300%.

Zatanna has a chance to steal a power bar after applying debuff from first passive. Every stolen Power Bar increases teammates damage.

Passive 3

  • 6% Opponent’s current Health reduction on every successful Special attack
  • Maximum 30% Health per opponent per battle.

Each successful Special attack against a burning opponent reduces their health by a percentage but can be affected by blocking or passives.


Special Attacks

SP1

  • Zatanna launches an entire deck of cards at the opponent.
  • 80% Critical Attack chance.

SP2

  • 60% Chance to perform random Special for free.
  • Zatanna encases herself in a field of pure electricity and strikes her opponent with a bolt of lightning from her wand at any distance.

SP3

  • 25 seconds of Burning.
  • Zatanna burns any opponent close enough to feel the heat from a flaming kiss and applies a burning effect that halves the opponents current Defense.

Supermove

  • +50% Damage for the duration of the battle.
  • Zatanna casts a magic spell to create a glowing ankh that traps her opponent in a diamond shaped prison and sends it hurling toward the ground.